Design Techniques for Origami Tessellations (AK Peters/CRC Recreational Mathematics Series)
Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics
Everyday Life is Full of Math (AK Peters/CRC Recreational Mathematics Series)
Complex Dynamics: Families and Friends
Graphics Shaders: Theory and Practice, Second Edition
Video Game Law: Everything you need to know about Legal and Business...
Polygon Mesh Processing
CRC Press
Real Time Shadows
A K Peters/CRC Press
The Dots and Boxes Game: Sophisticated Child's Play (AK Peters/CRC Recreational Mathematics Series)
From Zero to Infinity: What Makes Numbers Interesting
The Wraparound Universe
NA
Basics of Game Design
Real Sound Synthesis for Interactive Applications
Mathematics of Tabletop Games (AK Peters/CRC Recreational Series)
Interactive Data Visualization: Foundations, Techniques, and Applications, Second Edition
Differential Forms and the Geometry of General Relativity
Leonhard Euler and the Bernoullis: Mathematicians from Basel
Quests: Design, Theory, and History in Games Narratives
Roads to Infinity: The Mathematics of Truth and Proof (AK Peters/CRC Recreational Series)
Level Design: Processes and Experiences
Mathematical Meditations (AK Peters/CRC Recreational Mathematics Series)
Real Time Rendering, Fourth Edition
Math Affinity Puzzles
The Art of Game Design: A Book Lenses, Third Edition
Mathematical Puzzles: Revised Edition (AK Peters/CRC Recreational Mathematics Series)
GPU Pro 6: Advanced Rendering Techniques
GPU Pro 360 Guide to Shadows: Shadows
Connection Games: Variations on a Theme
Divided Spheres: Geodesics and the Orderly Subdivision of Sphere
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