MIT Press
The Venture Capital Cycle, second edition (The MIT Press)
the New Fire: War, Peace, and Democracy in Age of AI
Late Talking Children, revised and expanded edition: Understanding Delays, Avoiding Misdiagnoses, Navigating...
Player vs. Monster: The Making and Breaking of Video Game Monstrosity (Playful Thinking)
I Only Believe in Myself: Conversation with Murielle Joudet (Semiotext(e) / Native Agents)
Disclosing New Worlds: Entrepreneurship, Democratic Action, and the Cultivation of Solidarity
Retracing the Expanded Field: Encounters Between Art and Architecture (The MIT Press)
Playing Software: Homo Ludens in Computational Culture
Order without Design: How Markets Shape Cities
Monumental: How a New Generation of Artists Is Shaping the Memorial Landscape
Trans Technologies
The Rule Book: Building Blocks of Games (Playful Thinking)
How Games Move Us (Playful Thinking): Emotion by Design
Picture Cycle (Semiotext(e) / Active Agents)
Paradise, Volume 3: The Psychoanalysis of Trash
The Meaning of Proofs: Mathematics as Storytelling
Thrive: Maximizing Well Being in the Age of AI
Now the Night Begins (Semiotext(e) / Native Agents)
His Master's Voice (The MIT Press)
How Not to Network a Nation: the Uneasy History of Soviet Internet (Information Policy)
Classical Architecture: The Poetics of Order
the Untold Story of World's Leading Environmental Institution: UNEP at Fifty (One Planet)
Sex Dolls at Sea: Imagined Histories of Sexual Technologies (Media Origins)
Active Inference: The Free Energy Principle in Mind, Brain, and Behavior
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