CMYK Wavelength: A Telepathic Party Game Ages 14+, 2 12 players, 30 to 45 Minutes Playing Time
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A telepathic party game from the creators of The Mind and Monikers Wavelength is a social guessing game where two teams compete to read each other's minds A thrilling experience of talking and thinking and high fiving that anyone can play—but it also has some of that deep word game sorcery like Codenames where your decisions feel tense strategic and meaningful Wavelength's theme may be telepathy but it's secretly all about empathy to win your team will have to figure out how each of you thinks about the world For 2 to 12 players | 30 to 45 minutes play time | Ages 14 and up, Manufacturer: Palm Court
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27.99
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Amazon
A telepathic party game from the creators of The Mind and Monikers Wavelength is a social guessing game where two teams compete to read each other's minds A thrilling experience of talking and thinking and high fiving that anyone can play—but it also has some of that deep word game sorcery like Codenames where your decisions feel tense strategic and meaningful Wavelength's theme may be telepathy but it's secretly all about empathy to win your team will have to figure out how each of you thinks about the world For 2 to 12 players | 30 to 45 minutes play time | Ages 14 and up, Manufacturer: Palm Court
A telepathic party game from the creators of The Mind and Monikers Wavelength is a social guessing game where two teams compete to read each other's minds A thrilling experience of talking and thinking and high fiving that anyone can play—but it also has some of that deep word game sorcery like Codenames where your decisions feel tense strategic and meaningful Wavelength's theme may be telepathy but it's secretly all about empathy to win your team will have to figure out how each of you thinks about the world For 2 to 12 players | 30 to 45 minutes play time | Ages 14 and up, Manufacturer: Palm Court
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