Strategy and adventure in the world of dwarfs: lead your clan to conquer Karrak-Sür-Kazar, the sacred mountain lost centuries ago. Rebuild the age-old fame: dig dark creatures and restore the chambers of your ancestors to collect fame points. From the author of hits like Bitoku and Sabika: Germán P. Millán brings you a new, immersive experience with illustrations by Enrique Fernández. Complete board game for 1 to 4 players: ideal for 100 minutes of strategic sessions from 14 years. ️ Make critical decisions for your clan: manage dwarves and resources, plan your services and prove that your clan deserves the recognition of the king.
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