Game Press Editorial No Todos Los Cuentos De Hadas Tienen Un Final Feliz Spanish Comic Golden . Uncover the dramatic rise and fall of Sierra On-Line, the studio behind iconic games like *King´s Quest* and *Leisure Suit Larry*, from its visionary founders, Ken and Roberta Williams. This personal account, filled with exclusive photos, details the fierce industry battles, the company´s controversial demise amidst scandal, and offers invaluable insights for aspiring game developers. Dive into the untold, inside story of a gaming legend. The Founder of Sierra On-Line: Ken Williams´ Personal Account of the Rise and Fall of a Gaming LegendBy Ken WilliamsForeword by Roberta WilliamsTranslated from Spanish to EnglishIntroductionCo-founder of Sierra On-Line, Ken Williams, takes us on a personal journey through the key events that shaped the legendary development studio, from its founding to its final days.Chapter 1: A Dream CompanyTogether with his wife, Roberta Williams, Ken created a dream video game company that became an industry leader. They were not only responsible for iconic adventures like Leisure Suit Larry and King´s Quest, but also for the very genre of graphic adventures with the 1980 video game Mystery House.Chapter 2: The Battle for SupremacyIn these 448 pages, we relive the battle against their most direct competitor, Lucasfilm Games, and uncover the enigmatic end of the company, which ultimately disappeared amidst criminal activity, scandals, corruption, and prison sentences.Chapter 3: A Business Manual for Game DevelopersThis book also serves as a business manual and essential reading for anyone who wants to start or is already involved in video game development, detailing the first steps, business strategies, what to do right, and what to do better.Chapter 4: A Visual JourneyAccompanying the content, we find countless images and photographs in full color that Ken himself has contributed from his personal archive. These images have been almost entirely remastered by Game Press compared to the American version.Chapter 5: The Inside StoryMuch has been written about Sierra, but this is the first time one of its founders has written a book to tell the whole story from the inside, with hundreds of facts, anecdotes, and personal stories.ConclusionA must-have for any fan of graphic adventures and the perfect complement to the books The Mysteries of Monkey Island and The Book of Graphic Adventures, also by Game Press. tradeinn Techinn
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