Components: Four 22" x 34" Game Maps (A,B,C,D); Three 11" x 34" map sheets (E,F); One 11" x 17" map sheet (G); One Small cardstock map (Map C extension); Two Counter Sheets; One Civil War Heritage Series Rulebook; One Playbook; One 8.5" x 14" cardstock Union 1864 Off-Map Display; Two 8.5 x 11" cardstock Time Record Tracks (1862 and 1864); Two Player Aid Cards; Two 10-sided dice (one blue and one gray); One special die (with soldier & explosion icons); One 2" Box. Each battle in Army of the Potomac is quick-set-up, quick-playing, and deeply interactive. The density of counters in each scenario is low, allowing you to see and experience the big picture of the battle. Army of the Potomac covers the battles of Spotsylvania II, North Anna River, Cold Harbor, and the entire Seven Days battle (McClellan vs Lee), including the prelude Seven Pines (McClellan vs Johnston) when Johnston's wounding brought Lee into the command of the Army of Northern Virginia. Each battle places you, the player, in the role of the Army Commander (Grant, McClellan, Lee, Johnston). You maneuver your army to find the enemy’s flanks, concentrate your forces for an attack, and determine where to commit your artillery assets.
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