GAME TYPE: Strategic auto-battler card game designed by Seiji Kanai, featuring magical wizard duels in a tournament setting. GAMEPLAY MECHANICS: Players select and arrange six wizards, with five in the deck and one in waiting, battling through element-based duels. STRATEGIC DEPTH: Build your team whilst anticipating opponent attacks, comparing elements where light beats shadow and nature beats water. VICTORY CONDITIONS: Win duels by comparing wizard powers and elements, with the first player to collect two victory tokens emerging victorious. PLAYER COUNT: Perfect for 2-player competitive gameplay, offering quick-paced magical duels with strategic deck building elements.
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