TETRARCHIA

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KidInn Draco Ideas Tetrarchia Board Game. In DRACO IDEAS Tetrarchia, 1-4 players unite as Emperors, cooperatively defending the Roman Empire from internal revolts and barbarian invasions. This engaging board game features simple rules with surprising outcomes and offers up to 81 difficulty challenges, customizable setup, and 5 variants, including a competitive mode. Explore 4 historical scenarios like the Revolt of Carausius or the Great Persian War. Players spend Empire Points to move, deploy fleets, protect, subdue, or attack threats. Win by securing borders before the Empire crumbles. Experience thrilling challenges and replayability in this cooperative strategy game. TETRARCHIA (Tetrarchy or leadership of four in Latin) is a cooperative game in which 1 to 4 players take on the role of the 4 Emperors, fighting against revolts within the Empire and barbarian armies trying to bring it down.With simple rules, the central engine leads to very different games and surprising endings.This is a new edition of the game previously published by Nestor Games.Up to 81 difficulty challenges, which you will define in the initial game setup.You can combine the game with 5 variants (including special powers and a competitive mode).You can combine the game with 3 new expansion pieces (including the Dux expansion).With at least 4 historical scenarios, including the following:* Revolt of Carausius (286-296). The most serious challenge to Diocletian, which leads to the Tetrarchy.* Danubian Wars (293-296). A series of campaigns with greater difficulty, to maintain the border.* Moorish War (296-298). Maximian pursues the elusive Berbers to their bases.* Great Persian War (296-299). The joint threat of a Persian army and an Egyptian revolt ends in total Roman victory and a 40-year peace.The flow of each Emperor´s turn is very simple: spend up to 6 Empire Points (EP), and then the Turn of the spread and appearance of threats with the roll of two dice.Emperors can spend their EP on:* Moving to a neighboring province.* Ordering a Roman fleet to sail to an adjacent sea zone.* Protecting the province by placing one of their tokens.* Subduing the province by removing the Agitation/Revolt token.* Attacking a barbarian army in a neighboring province.Players win if they secure the borders of the Empire before most of the provinces rebel or Rome falls.CONTENTS:* Box of 235x160x30mm* 1 board* 13 wooden figures: 4 Emperors + 1 Dux, 3 Roman Fleets, 3 Barbarian Armies, 1 Pirate Fleet, 1 Gothic Army* 21 gray wooden Agitation discs* 21 black wooden Revolt discs* 20 wooden discs to Protect provinces by the emperors (5 of each color)* 2 dice: one barbarian and one custom Roman numeral* Instruction book in Spanish and EnglishDuration: 20 -40 minNumber of players: 1-4. tradeinn Kidinn

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Draco Ideas Tetrarchia Board Game. In DRACO IDEAS Tetrarchia, 1-4 players unite as Emperors, cooperatively defending the Roman Empire from internal revolts and barbarian invasions. This engaging board game features simple rules with surprising outcomes and offers up to 81 difficulty challenges, customizable setup, and 5 variants, including a competitive mode. Explore 4 historical scenarios like the Revolt of Carausius or the Great Persian War. Players spend Empire Points to move, deploy fleets, protect, subdue, or attack threats. Win by securing borders before the Empire crumbles. Experience thrilling challenges and replayability in this cooperative strategy game. TETRARCHIA (Tetrarchy or leadership of four in Latin) is a cooperative game in which 1 to 4 players take on the role of the 4 Emperors, fighting against revolts within the Empire and barbarian armies trying to bring it down.With simple rules, the central engine leads to very different games and surprising endings.This is a new edition of the game previously published by Nestor Games.Up to 81 difficulty challenges, which you will define in the initial game setup.You can combine the game with 5 variants (including special powers and a competitive mode).You can combine the game with 3 new expansion pieces (including the Dux expansion).With at least 4 historical scenarios, including the following:* Revolt of Carausius (286-296). The most serious challenge to Diocletian, which leads to the Tetrarchy.* Danubian Wars (293-296). A series of campaigns with greater difficulty, to maintain the border.* Moorish War (296-298). Maximian pursues the elusive Berbers to their bases.* Great Persian War (296-299). The joint threat of a Persian army and an Egyptian revolt ends in total Roman victory and a 40-year peace.The flow of each Emperor´s turn is very simple: spend up to 6 Empire Points (EP), and then the Turn of the spread and appearance of threats with the roll of two dice.Emperors can spend their EP on:* Moving to a neighboring province.* Ordering a Roman fleet to sail to an adjacent sea zone.* Protecting the province by placing one of their tokens.* Subduing the province by removing the Agitation/Revolt token.* Attacking a barbarian army in a neighboring province.Players win if they secure the borders of the Empire before most of the provinces rebel or Rome falls.CONTENTS:* Box of 235x160x30mm* 1 board* 13 wooden figures: 4 Emperors + 1 Dux, 3 Roman Fleets, 3 Barbarian Armies, 1 Pirate Fleet, 1 Gothic Army* 21 gray wooden Agitation discs* 21 black wooden Revolt discs* 20 wooden discs to Protect provinces by the emperors (5 of each color)* 2 dice: one barbarian and one custom Roman numeral* Instruction book in Spanish and EnglishDuration: 20 -40 minNumber of players: 1-4. tradeinn Kidinn


Product specifications

Brand Draco Ideas
EAN
  • 0634438393481
Color
  • Multicolour
Size
  • One Size
Gender
  • Unisex


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