Super-Powered Warfare: Unleash the arsenals of the great military superpowers in the gripping single-player story created by Larry Bond Bleeding-Edge Graphics: The latest version of Massive's proprietary Masstech engine allows for a full 360 degree range of camera control and features advanced lighting and physics effects Complete Destructibility: As the battle rages, the world environment pays the price - every object in the game will crumble under the force of war, including cars, buildings and forests Deep Multiplayer Modes: Using Massive's proprietary Massgate multiplayer server system, World in Conflict will support up to 16 players for head-to-head and team-based battles Real World Units: Players will take control of the most devastating arsenal of military weaponry ever created, including Soviet, American and NATO tanks, planes, trucks, troops and helicopters as well as nuclear weapons Player Roles: Players will choose to play as Infantry, Armor, Support Forces, or Aerial specialists multiplayer teams will need to master each role for maximum effectiveness
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