Uncertainty in Games (Playful Thinking Series)
MIT Press
Fun, Taste, & Games An Aesthetics of the Idle, Unproductive, and Otherwise...
Achievement Relocked: Loss Aversion and Game Design (Playful Thinking)
Player vs. Monster: The Making and Breaking of Video Game Monstrosity (Playful Thinking)
Play Matters (Playful Thinking)
How Games Move Us (Playful Thinking): Emotion by Design
Works of Game: On the Aesthetics Games and Art (Playful Thinking Series)
Repairing Play: A Black Phenomenology (Playful Thinking)
Making Games: The Politics and Poetics of Game Creation Tools (Playful Thinking)
Real Games: What's Legitimate and Not in Contemporary Videogames by Mia C
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