MIT Press
The Rule Book: Building Blocks of Games (Playful Thinking)
Macroeconomics (MIT Press Essential Knowledge series)
The MIT Press
Quantum Computing: A Gentle Introduction (Scientific and Engineering Computation)
Information and Society (The MIT Press Essential Knowledge Series)
Machines like Us: Toward AI with Common Sense
It Goes without Saying: Taking the Guesswork Out of Your PhD in Engineering
Thinking like a Mall: Environmental Philosophy after the End of Nature
Nihilism (The MIT Press Essential Knowledge series)
Nonlinear: Navigating Design with Curiosity and Conviction (Simplicity: Design, Technology, Business, Life)
A History of Modern Computing, second edition (History Computing)
Communications Breakdown: SF Stories about the Future of Connection (Twelve Tomorrows)
Player vs. Monster: The Making and Breaking of Video Game Monstrosity (Playful Thinking)
Ketamine (MIT Press Essential Knowledge)
The Chinese Economy (MIT Press): Adaptation and Growth
The Entangled Brain: How Perception, Cognition, and Emotion Are Woven Together
the Second Self, Twentieth Anniversary Edition: Computers and Human Spirit (The MIT Press)
Inequality: A Genetic History
Enlivenment: Toward a Poetics for the Anthropocene: 16 (Untimely Meditations) Meditations, 16)
A Black Gaze: Artists Changing How We See
How Not to Network a Nation: the Uneasy History of Soviet Internet (Information Policy)
Beyond Digital: Design and Automation at the End of Modernity
Design Rules, Volume 1: The Power of Modularity (The MIT Press)
Curious Minds: The Power of Connection
Notebooks of a Wandering Monk
the Brain Abstracted: Simplification in History and Philosophy of Neuroscience
We Are in Open Circuits: Writings by Nam June Paik (Writing Art)
MITPress
Beyond the Self: Conversations between Buddhism and Neuroscience (The MIT Press)
Playing Place: Board Games, Popular Culture, Space
The Innovator's Hypothesis: How Cheap Experiments are Worth More Than Good Ideas...
The Monstrosity of Christ: Paradox or Dialectic? (Short Circuits)
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